/* $Id$ */ /* * Copyright (C) 2008-2011 Teluu Inc. (http://www.teluu.com) * Copyright (C) 2003-2008 Benny Prijono * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __PJMEDIA_SOUND_H__ #define __PJMEDIA_SOUND_H__ /** * @file sound.h * @brief Legacy sound device API */ #include #include PJ_BEGIN_DECL /** * @defgroup PJMED_SND Portable Sound Hardware Abstraction * @ingroup PJMED_SND_PORT * @brief PJMEDIA abstraction for sound device hardware * @{ * * Warning: this sound device API has been deprecated * and replaced by PJMEDIA Audio Device API. Please see * http://trac.pjsip.org/repos/wiki/Audio_Dev_API for more * information. * * This section describes lower level abstraction for sound device * hardware. Application normally uses the higher layer @ref * PJMED_SND_PORT abstraction since it works seamlessly with * @ref PJMEDIA_PORT. * * The sound hardware abstraction basically runs asychronously, * and application must register callbacks to be called to receive/ * supply audio frames from/to the sound hardware. * * A full duplex sound stream (created with #pjmedia_snd_open()) * requires application to supply two callbacks: * - rec_cb callback to be called when it has finished * capturing one media frame, and * - play_cb callback to be called when it needs media * frame to be played to the sound playback hardware. * * Half duplex sound stream (created with #pjmedia_snd_open_rec() or * #pjmedia_snd_open_player()) will only need one of the callback to * be specified. * * After sound stream is created, application need to call * #pjmedia_snd_stream_start() to start capturing/playing back media * frames from/to the sound device. */ /** Opaque declaration for pjmedia_snd_stream. */ typedef struct pjmedia_snd_stream pjmedia_snd_stream; /** * Device information structure returned by #pjmedia_snd_get_dev_info. */ typedef struct pjmedia_snd_dev_info { char name[PJMEDIA_AUD_DEV_INFO_NAME_LEN]; /**< Device name. */ unsigned input_count; /**< Max number of input channels. */ unsigned output_count; /**< Max number of output channels. */ unsigned default_samples_per_sec;/**< Default sampling rate. */ } pjmedia_snd_dev_info; /** * Stream information, can be retrieved from a live stream by calling * #pjmedia_snd_stream_get_info(). */ typedef struct pjmedia_snd_stream_info { pjmedia_dir dir; /**< Stream direction. */ int play_id; /**< Playback dev id, or -1 for rec only*/ int rec_id; /**< Capture dev id, or -1 for play only*/ unsigned clock_rate; /**< Actual clock rate. */ unsigned channel_count; /**< Number of channels. */ unsigned samples_per_frame; /**< Samples per frame. */ unsigned bits_per_sample; /**< Bits per sample. */ unsigned rec_latency; /**< Record latency, in samples. */ unsigned play_latency; /**< Playback latency, in samples. */ } pjmedia_snd_stream_info; /** * This callback is called by player stream when it needs additional data * to be played by the device. Application must fill in the whole of output * buffer with sound samples. * * @param user_data User data associated with the stream. * @param timestamp Timestamp, in samples. * @param output Buffer to be filled out by application. * @param size The size requested in bytes, which will be equal to * the size of one whole packet. * * @return Non-zero to stop the stream. */ typedef pj_status_t (*pjmedia_snd_play_cb)(/* in */ void *user_data, /* in */ pj_uint32_t timestamp, /* out */ void *output, /* out */ unsigned size); /** * This callback is called by recorder stream when it has captured the whole * packet worth of audio samples. * * @param user_data User data associated with the stream. * @param timestamp Timestamp, in samples. * @param output Buffer containing the captured audio samples. * @param size The size of the data in the buffer, in bytes. * * @return Non-zero to stop the stream. */ typedef pj_status_t (*pjmedia_snd_rec_cb)(/* in */ void *user_data, /* in */ pj_uint32_t timestamp, /* in */ void *input, /* in*/ unsigned size); /** * Init the sound library. * * @param factory The sound factory. * * @return Zero on success. */ PJ_INLINE(pj_status_t) pjmedia_snd_init(pj_pool_factory *factory) { /* This function is inlined to avoid pjmedia's dependency on * pjmedia-audiodev. */ return pjmedia_aud_subsys_init(factory); } /** * Get the number of devices detected by the library. * * @return Number of devices. */ PJ_INLINE(int) pjmedia_snd_get_dev_count(void) { /* This function is inlined to avoid pjmedia's dependency on * pjmedia-audiodev. */ return (int)pjmedia_aud_dev_count(); } /** * Get device info. * * @param index The index of the device, which should be in the range * from zero to #pjmedia_snd_get_dev_count - 1. */ PJ_DECL(const pjmedia_snd_dev_info*) pjmedia_snd_get_dev_info(unsigned index); /** * Set sound device latency, this function must be called before sound device * opened, or otherwise default latency setting will be used, @see * PJMEDIA_SND_DEFAULT_REC_LATENCY & PJMEDIA_SND_DEFAULT_PLAY_LATENCY. * * Choosing latency value is not straightforward, it should accomodate both * minimum latency and stability. Lower latency tends to cause sound device * less reliable (producing audio dropouts) on CPU load disturbance. Moreover, * the best latency setting may vary based on many aspects, e.g: sound card, * CPU, OS, kernel, etc. * * @param input_latency The latency of input device, in ms, set to 0 * for default PJMEDIA_SND_DEFAULT_REC_LATENCY. * @param output_latency The latency of output device, in ms, set to 0 * for default PJMEDIA_SND_DEFAULT_PLAY_LATENCY. * * @return PJ_SUCCESS on success. */ PJ_DECL(pj_status_t) pjmedia_snd_set_latency(unsigned input_latency, unsigned output_latency); /** * Create sound stream for both capturing audio and audio playback, from the * same device. This is the recommended way to create simultaneous recorder * and player streams (instead of creating separate capture and playback * streams), because it works on backends that does not allow * a device to be opened more than once. * * @param rec_id Device index for recorder/capture stream, or * -1 to use the first capable device. * @param play_id Device index for playback stream, or -1 to use * the first capable device. * @param clock_rate Sound device's clock rate to set. * @param channel_count Set number of channels, 1 for mono, or 2 for * stereo. The channel count determines the format * of the frame. * @param samples_per_frame Number of samples per frame. * @param bits_per_sample Set the number of bits per sample. The normal * value for this parameter is 16 bits per sample. * @param rec_cb Callback to handle captured audio samples. * @param play_cb Callback to be called when the sound player needs * more audio samples to play. * @param user_data User data to be associated with the stream. * @param p_snd_strm Pointer to receive the stream instance. * * @return PJ_SUCCESS on success. */ PJ_DECL(pj_status_t) pjmedia_snd_open(int rec_id, int play_id, unsigned clock_rate, unsigned channel_count, unsigned samples_per_frame, unsigned bits_per_sample, pjmedia_snd_rec_cb rec_cb, pjmedia_snd_play_cb play_cb, void *user_data, pjmedia_snd_stream **p_snd_strm); /** * Create a unidirectional audio stream for capturing audio samples from * the sound device. * * @param index Device index, or -1 to let the library choose the * first available device. * @param clock_rate Sound device's clock rate to set. * @param channel_count Set number of channels, 1 for mono, or 2 for * stereo. The channel count determines the format * of the frame. * @param samples_per_frame Number of samples per frame. * @param bits_per_sample Set the number of bits per sample. The normal * value for this parameter is 16 bits per sample. * @param rec_cb Callback to handle captured audio samples. * @param user_data User data to be associated with the stream. * @param p_snd_strm Pointer to receive the stream instance. * * @return PJ_SUCCESS on success. */ PJ_DECL(pj_status_t) pjmedia_snd_open_rec( int index, unsigned clock_rate, unsigned channel_count, unsigned samples_per_frame, unsigned bits_per_sample, pjmedia_snd_rec_cb rec_cb, void *user_data, pjmedia_snd_stream **p_snd_strm); /** * Create a unidirectional audio stream for playing audio samples to the * sound device. * * @param index Device index, or -1 to let the library choose the * first available device. * @param clock_rate Sound device's clock rate to set. * @param channel_count Set number of channels, 1 for mono, or 2 for * stereo. The channel count determines the format * of the frame. * @param samples_per_frame Number of samples per frame. * @param bits_per_sample Set the number of bits per sample. The normal * value for this parameter is 16 bits per sample. * @param play_cb Callback to be called when the sound player needs * more audio samples to play. * @param user_data User data to be associated with the stream. * @param p_snd_strm Pointer to receive the stream instance. * * @return PJ_SUCCESS on success. */ PJ_DECL(pj_status_t) pjmedia_snd_open_player( int index, unsigned clock_rate, unsigned channel_count, unsigned samples_per_frame, unsigned bits_per_sample, pjmedia_snd_play_cb play_cb, void *user_data, pjmedia_snd_stream **p_snd_strm ); /** * Get information about live stream. * * @param strm The stream to be queried. * @param pi Pointer to stream information to be filled up with * information about the stream. * * @return PJ_SUCCESS on success or the appropriate error code. */ PJ_DECL(pj_status_t) pjmedia_snd_stream_get_info(pjmedia_snd_stream *strm, pjmedia_snd_stream_info *pi); /** * Start the stream. * * @param stream The recorder or player stream. * * @return Zero on success. */ PJ_DECL(pj_status_t) pjmedia_snd_stream_start(pjmedia_snd_stream *stream); /** * Stop the stream. * * @param stream The recorder or player stream. * * @return Zero on success. */ PJ_DECL(pj_status_t) pjmedia_snd_stream_stop(pjmedia_snd_stream *stream); /** * Destroy the stream. * * @param stream The recorder of player stream. * * @return Zero on success. */ PJ_DECL(pj_status_t) pjmedia_snd_stream_close(pjmedia_snd_stream *stream); /** * Deinitialize sound library. * * @return Zero on success. */ PJ_INLINE(pj_status_t) pjmedia_snd_deinit(void) { /* This function is inlined to avoid pjmedia's dependency on * pjmedia-audiodev. */ return pjmedia_aud_subsys_shutdown(); } /** * @} */ PJ_END_DECL #endif /* __PJMEDIA_SOUND_H__ */