# @configure_input@ # PJMEDIA features exclusion export CFLAGS += @ac_no_small_filter@ @ac_no_large_filter@ @ac_no_g711_plc@ @ac_no_speex_aec@ # Define the desired sound device backend # Valid values are: # - pa_unix: PortAudio on Unix (OSS or ALSA) # - pa_darwinos: PortAudio on MacOSX (CoreAudio) # - pa_old_darwinos: PortAudio on MacOSX (old CoreAudio, for OSX 10.2) # - pa_win32: PortAudio on Win32 (WMME) # - ds: Win32 DirectSound (dsound.c) # - null: Null sound device (nullsound.c) AC_PJMEDIA_SND=@ac_pjmedia_snd@ # For Unix, specify if ALSA should be supported AC_PA_USE_ALSA=@ac_pa_use_alsa@ # Additional PortAudio CFLAGS are in @ac_pa_cflags@ # # Codecs # AC_NO_G711_CODEC=@ac_no_g711_codec@ AC_NO_L16_CODEC=@ac_no_l16_codec@ AC_NO_GSM_CODEC=@ac_no_gsm_codec@ AC_NO_SPEEX_CODEC=@ac_no_speex_codec@ AC_NO_ILBC_CODEC=@ac_no_ilbc_codec@ export CODEC_OBJS= ifeq ($(AC_NO_G711_CODEC),1) export CFLAGS += -DPJMEDIA_HAS_G711_CODEC=0 else export CODEC_OBJS += endif ifeq ($(AC_NO_L16_CODEC),1) export CFLAGS += -DPJMEDIA_HAS_L16_CODEC=0 else export CODEC_OBJS += l16.o endif ifeq ($(AC_NO_GSM_CODEC),1) export CFLAGS += -DPJMEDIA_HAS_GSM_CODEC=0 else export CODEC_OBJS += $(GSM_OBJS) endif ifeq ($(AC_NO_SPEEX_CODEC),1) export CFLAGS += -DPJMEDIA_HAS_SPEEX_CODEC=0 else export CODEC_OBJS += $(SPEEX_OBJS) endif ifeq ($(AC_NO_ILBC_CODEC),1) export CFLAGS += -DPJMEDIA_HAS_ILBC_CODEC=0 else export CODEC_OBJS += $(ILBC_OBJS) endif # # PortAudio on Unix # ifeq ($(AC_PJMEDIA_SND),pa_unix) # Host APIs and utils export PJMEDIA_OBJS += $(PA_DIR)/pa_unix_hostapis.o $(PA_DIR)/pa_unix_util.o # Include ALSA? ifeq ($(AC_PA_USE_ALSA),1) export CFLAGS += -DPA_USE_ALSA=1 export PJMEDIA_OBJS += $(PA_DIR)/pa_linux_alsa.o endif export CFLAGS += -DPA_USE_OSS=1 \ -DPJMEDIA_SOUND_IMPLEMENTATION=PJMEDIA_SOUND_PORTAUDIO_SOUND export PJMEDIA_OBJS += $(PA_DIR)/pa_unix_oss.o endif # # PortAudio on MacOS X (using current PortAudio) # ifeq ($(AC_PJMEDIA_SND),pa_darwinos) export PJMEDIA_OBJS += $(PA_DIR)/pa_mac_hostapis.o \ $(PA_DIR)/pa_unix_util.o \ $(PA_DIR)/pa_mac_core.o \ $(PA_DIR)/pa_mac_core_blocking.o \ $(PA_DIR)/pa_mac_core_utilities.o \ $(PA_DIR)/ringbuffer.o export CFLAGS += -DPA_USE_COREAUDIO=1 \ -DPJMEDIA_SOUND_IMPLEMENTATION=PJMEDIA_SOUND_PORTAUDIO_SOUND export CFLAGS += @ac_pa_cflags@ endif # # PortAudio on MacOS X (using old PortAudio, for MacOS X 10.2.x) # ifeq ($(AC_PJMEDIA_SND),pa_old_darwinos) export PJMEDIA_OBJS += $(PA_DIR)/pa_mac_hostapis.o \ $(PA_DIR)/pa_unix_util.o \ $(PA_DIR)/pa_mac_core_old.o export CFLAGS += -DPA_USE_COREAUDIO=1 \ -DPJMEDIA_SOUND_IMPLEMENTATION=PJMEDIA_SOUND_PORTAUDIO_SOUND export CFLAGS += @ac_pa_cflags@ endif # # # PortAudio on Win32 (WMME) # ifeq ($(AC_PJMEDIA_SND),pa_win32) export PJMEDIA_OBJS += $(PA_DIR)/pa_win_hostapis.o $(PA_DIR)/pa_win_util.o \ $(PA_DIR)/pa_win_wmme.o export CFLAGS += -DPA_NO_ASIO -DPA_NO_DS \ -DPJMEDIA_SOUND_IMPLEMENTATION=PJMEDIA_SOUND_PORTAUDIO_SOUND endif # # Win32 DirectSound # ifeq ($(AC_PJMEDIA_SND),ds) export SOUND_OBJS = dsound.o export CFLAGS += -DPJMEDIA_SOUND_IMPLEMENTATION=PJMEDIA_SOUND_WIN32_DIRECT_SOUND endif # # Last resort, null sound device # ifeq ($(AC_PJMEDIA_SND),null) export SOUND_OBJS = nullsound.o export CFLAGS += -DPJMEDIA_SOUND_IMPLEMENTATION=PJMEDIA_SOUND_NULL_SOUND endif