/****************************************************************** iLBC Speech Coder ANSI-C Source Code helpfun.c Copyright (C) The Internet Society (2004). All Rights Reserved. ******************************************************************/ #include #include "iLBC_define.h" #include "constants.h" /*----------------------------------------------------------------* * calculation of auto correlation *---------------------------------------------------------------*/ void autocorr( float *r, /* (o) autocorrelation vector */ const float *x, /* (i) data vector */ int N, /* (i) length of data vector */ int order /* largest lag for calculated autocorrelations */ ){ int lag, n; float sum; for (lag = 0; lag <= order; lag++) { sum = 0; for (n = 0; n < N - lag; n++) { sum += x[n] * x[n+lag]; } r[lag] = sum; } } /*----------------------------------------------------------------* * window multiplication *---------------------------------------------------------------*/ void window( float *z, /* (o) the windowed data */ const float *x, /* (i) the original data vector */ const float *y, /* (i) the window */ int N /* (i) length of all vectors */ ){ int i; for (i = 0; i < N; i++) { z[i] = x[i] * y[i]; } } /*----------------------------------------------------------------* * levinson-durbin solution for lpc coefficients *---------------------------------------------------------------*/ void levdurb( float *a, /* (o) lpc coefficient vector starting with 1.0 */ float *k, /* (o) reflection coefficients */ float *r, /* (i) autocorrelation vector */ int order /* (i) order of lpc filter */ ){ float sum, alpha; int m, m_h, i; a[0] = 1.0; if (r[0] < EPS) { /* if r[0] <= 0, set LPC coeff. to zero */ for (i = 0; i < order; i++) { k[i] = 0; a[i+1] = 0; } } else { a[1] = k[0] = -r[1]/r[0]; alpha = r[0] + r[1] * k[0]; for (m = 1; m < order; m++){ sum = r[m + 1]; for (i = 0; i < m; i++){ sum += a[i+1] * r[m - i]; } k[m] = -sum / alpha; alpha += k[m] * sum; m_h = (m + 1) >> 1; for (i = 0; i < m_h; i++){ sum = a[i+1] + k[m] * a[m - i]; a[m - i] += k[m] * a[i+1]; a[i+1] = sum; } a[m+1] = k[m]; } } } /*----------------------------------------------------------------* * interpolation between vectors *---------------------------------------------------------------*/ void interpolate( float *out, /* (o) the interpolated vector */ float *in1, /* (i) the first vector for the interpolation */ float *in2, /* (i) the second vector for the interpolation */ float coef, /* (i) interpolation weights */ int length /* (i) length of all vectors */ ){ int i; float invcoef; invcoef = (float)1.0 - coef; for (i = 0; i < length; i++) { out[i] = coef * in1[i] + invcoef * in2[i]; } } /*----------------------------------------------------------------* * lpc bandwidth expansion *---------------------------------------------------------------*/ void bwexpand( float *out, /* (o) the bandwidth expanded lpc coefficients */ float *in, /* (i) the lpc coefficients before bandwidth expansion */ float coef, /* (i) the bandwidth expansion factor */ int length /* (i) the length of lpc coefficient vectors */ ){ int i; float chirp; chirp = coef; out[0] = in[0]; for (i = 1; i < length; i++) { out[i] = chirp * in[i]; chirp *= coef; } } /*----------------------------------------------------------------* * vector quantization *---------------------------------------------------------------*/ void vq( float *Xq, /* (o) the quantized vector */ int *index, /* (o) the quantization index */ const float *CB,/* (i) the vector quantization codebook */ float *X, /* (i) the vector to quantize */ int n_cb, /* (i) the number of vectors in the codebook */ int dim /* (i) the dimension of all vectors */ ){ int i, j; int pos, minindex; float dist, tmp, mindist; pos = 0; mindist = FLOAT_MAX; minindex = 0; for (j = 0; j < n_cb; j++) { dist = X[0] - CB[pos]; dist *= dist; for (i = 1; i < dim; i++) { tmp = X[i] - CB[pos + i]; dist += tmp*tmp; } if (dist < mindist) { mindist = dist; minindex = j; } pos += dim; } for (i = 0; i < dim; i++) { Xq[i] = CB[minindex*dim + i]; } *index = minindex; } /*----------------------------------------------------------------* * split vector quantization *---------------------------------------------------------------*/ void SplitVQ( float *qX, /* (o) the quantized vector */ int *index, /* (o) a vector of indexes for all vector codebooks in the split */ float *X, /* (i) the vector to quantize */ const float *CB,/* (i) the quantizer codebook */ int nsplit, /* the number of vector splits */ const int *dim, /* the dimension of X and qX */ const int *cbsize /* the number of vectors in the codebook */ ){ int cb_pos, X_pos, i; cb_pos = 0; X_pos= 0; for (i = 0; i < nsplit; i++) { vq(qX + X_pos, index + i, CB + cb_pos, X + X_pos, cbsize[i], dim[i]); X_pos += dim[i]; cb_pos += dim[i] * cbsize[i]; } } /*----------------------------------------------------------------* * scalar quantization *---------------------------------------------------------------*/ void sort_sq( float *xq, /* (o) the quantized value */ int *index, /* (o) the quantization index */ float x, /* (i) the value to quantize */ const float *cb,/* (i) the quantization codebook */ int cb_size /* (i) the size of the quantization codebook */ ){ int i; if (x <= cb[0]) { *index = 0; *xq = cb[0]; } else { i = 0; while ((x > cb[i]) && i < cb_size - 1) { i++; } if (x > ((cb[i] + cb[i - 1])/2)) { *index = i; *xq = cb[i]; } else { *index = i - 1; *xq = cb[i - 1]; } } } /*----------------------------------------------------------------* * check for stability of lsf coefficients *---------------------------------------------------------------*/ int LSF_check( /* (o) 1 for stable lsf vectors and 0 for nonstable ones */ float *lsf, /* (i) a table of lsf vectors */ int dim, /* (i) the dimension of each lsf vector */ int NoAn /* (i) the number of lsf vectors in the table */ ){ int k,n,m, Nit=2, change=0,pos; float tmp; static float eps=(float)0.039; /* 50 Hz */ static float eps2=(float)0.0195; static float maxlsf=(float)3.14; /* 4000 Hz */ static float minlsf=(float)0.01; /* 0 Hz */ /* LSF separation check*/ for (n=0; nmaxlsf) { lsf[pos]=maxlsf; change=1; } } } } return change; }